10/29/2023 0 Comments Hifi rush collectibles![]() ![]() The art design is probably one of the strongest takes on cel-shaded game graphics I have seen in years. The aesthetics of Hi-Fi RUSH are similarly top-notch. The bosses also serve as strong commentary on their respective industries (finance, marketing, etc.) with some nice pop culture flourishes. Macaron and CNMN (pronounced Cinnamon), Peppermint and later Chai’s friends both make a strong impact Macaron the delightfully wholesome pacifist who packs a big punch, CNMN the seemingly emotionless robot with hidden depths. Peppermint, Chai’s partner in crime, is a charming, smart but also insecure character with a great arc. Chai is a goofball, and a slacker, but also has a lot of heart. Part of the reason the tone and story work comes down to the strong characters. This is, for all intents and purposes, a feel-good game. It doesn’t take itself seriously, although some more subtle jokes pack a thematic punch, which shines through throughout the game. But unlike other titles that try this type of humour and grate, Hi-Fi understands how to pace itself. The pop culture references and winking toward the camera are so common, you’d think Chai’s eyes would hurt. The tone is not dissimilar from many Dreamcast-era titles, both in aesthetic and story, and the game relishes in this. The game’s story is simple but effective. Along the way, he forges new friendships, uncovers some of Vandelay’s bigger secrets and maybe even finds a greater purpose worth fighting for. Deemed a defect, Chai has to take out the department heads and escape Vandelay’s campus. However, his MP3 player ends up surgically attached to his chest and new arm in the process. After injuring his arm, Chai makes his way to Vandelay, a utopian tech firm that was shockingly not founded by George Costanza, to get retrofitted with a new robotic arm. You play as Chai, a 25-year-old wannabe rockstar and all-round lovable goofball. In stark contrast to Tango’s other games (barring the since shuttered Japan-exclusive mobile release “Hero Dice”) Hi-Fi RUSH is equal parts Devil May Cry, Jet Set Radio and Guitar Hero. Stay with us here on Shacknews for more helpful information about Hi-Fi Rush.To back up a bit, Hi-Fi RUSH is the newest game from Shinji Mikami’s Tango Gameworks and The Evil Within 2 director John Johanas. If you want to know how long it takes to beat the entirety of Hi-Fi Rush, we’ve got a guide for that as well. Now that you know there are 12 levels in Hi-Fi Rush, you can have a better idea of what you’re signing yourself up for when you start playing. Of course, your mileage may vary if you decide to spend a little time looking for collectibles or exploring every last corner of the world. Here are the titles of all 12 levels in Hi-Fi Rush:Įach level in Hi-Fi Rush will take somewhere between 45 minutes to an hour to complete. Most of them include a powerful boss that must be defeated in order to progress to the next level. Referred to as Tracks, each level features enemies to fight and a unique visual theme. If you’re one of those players, we’ll show you how many levels there are in Hi-Fi Rush. As players make their way through the new adventure, they’ll likely wonder how many levels the game has in store. The vibrant and upbeat energy of Hi-Fi Rush is a stark contrast to titles like Ghostwire Tokyo and The Evil Within. With Hi-Fi Rush, Tango Gameworks delivered an experience unlike anything they’ve done before. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |